![]() At one point the story actually made my jaw drop. The story elements mix so well along with the computer-looking aesthetic of the game. Each level adds a little surprise and some new features to be aware of, along with constantly crashing into walls. The level design is incredible, and most importantly fun. The steering buttons are the two halves of your screen, which makes reactions much easier when trying to perform a precise maneuver. Now onto the gameplay: the controls are just a tad touchy, but it's easy to adjust to them, and I found that the brake mechanic isn't used, but it also doesn't get in the way, so that's a plus. ![]() ![]() The story is also really open to interpretation and theories, which makes everything a whole lot more interesting. Now I won't spoil the story for you, so I'll just say this: the story is absolutely grasping and it really pays off to pick up the documents in each level, for they really add to the main plot line. ![]() This game is without a doubt my favorite mobile game, and it helps that it's fun too! The game is built around this "data wing," or triangle as you get referred to later, that has to fly around and deliver payloads for your supposed boss, appropriately named mother. ![]()
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